Graphics & Tweaks Update


Hi everyone! I'm hard at work adding new content and features to expand Nature Is Healing beyond the initial version made for Ludum Dare. Along the way I've made some graphical updates and tweaks, and thought it would be nice to go ahead and release those in a standalone update while I continue with development. This new version contains the following changes:

  • Graphical overhaul for the walls, floors, and fire
  • New & Improved visibility & lighting system
  • Completely rewritten Mold & Fire simulation
  • Removed sprinting & made the sprinting the base movement speed (no more holding down shift the whole game to go faster)

Here's a little comparison of the old graphics vs the new:


If you want to follow further development on the game, check out my Twitter or Mastodon where I post about features as I develop them.

Enjoy the update!

Files

Windows (64-bit) - Latest
May 08, 2022
Windows (32-bit) - Latest 83 MB
May 08, 2022
Linux (64-bit) - Latest 85 MB
May 08, 2022
OSX (64-bit) - Latest 85 MB
May 08, 2022

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